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Designer Pandora’s Box is a tabletop game built around a satirical concept: the tempting “shortcuts” in today’s design world. Trends like extreme minimalism, copy-paste color palettes, and surface-level aesthetics offer convenience—but where are they taking us? Once we open this Pandora’s box of repetitive visual tropes, can we ever close it again? This project reflects on the cost of ease in creative work, inviting players to question the direction of contemporary design.
AUDIENCE
Graphic designers and other designers.